Lighting up the way
Project Goblin » Devlog
Small update for a small new feature!
A lantern has been added to the game. Once the players obtains it they will always carry it on his waist, allowing them to turn it on or off whenever they please. The lantern is powered by good old magic, so there's no need to replenish it with oil nor anything like that.

With it's help, players will be able to explore the darkest corners of the kingdom.
Aside from that, some more updates:
- Soft-lock when attacking or blocking is more precise.
- Falling damage has been implemented.
- Small menu redesign, making it more cohesive.
- A font has been added to make the text feel more adventurous and medieval.
That's all for now! Next update will probably be about water. See you soon!
Project Goblin
3D action-adventure game. Explore and fight through a fantasy world.
Status | In development |
Author | TintoConCasera |
Genre | Adventure, Action |
Tags | 3D, Action-Adventure, Dungeons & Dragons, Exploration, Fantasy, Godot, Low-poly, Medieval |
Languages | English, Spanish; Castilian |
More posts
- Tools for the job11 hours ago
- Goblins went social!3 days ago
- Going for a swim5 days ago
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